The texture on the wall is taken influence from the oliver twist 1948 version. the first image looks quite flat where as with the other I used a texture overlay to bring out the texture.
I feel that I'm getting steps closer to my final texture, though these don't have bump maps, due to being in a game world. I've changed the floor from floor boards to tiles as I think this would make a much more better effect within the scene, and a good way to test it out when I come to building the real scenes, the main success is the lighting within this scene, with the beams shining through. I must also keep going back and not forgetting the influences like Limbo and Ico.