matt hyland On Tuesday, 15 February 2011

The texture on the wall is taken influence from the oliver twist 1948 version.  the first image looks quite flat where as with the other I used a texture overlay to bring out the texture.

I feel that I'm getting steps closer to my final texture, though these don't have bump maps, due to being in a game world. I've changed the floor from floor boards to tiles as I think this would make a much more better effect within the scene, and a good way to test it out when I come to building the real scenes, the main success is the lighting within this scene, with the beams shining through. I must also keep going back and not forgetting the influences like Limbo and Ico.

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