I'm Matthew, I am doing a BA (hons) course In CG arts. The art that inspires me is surrealism, one day I would like to be a game concept designer or animator.
this is a mixed animation of the walk cycle and the bouncing ball (I found the walk cycle very hard to do and as same with the bouncing ball, I struggle with consistent drawing scales as u may see the scle of the ball gets smaller till the end and the mans legs also change scale)
I'm going to be doing my essay up on Hanna Barbera, the animator is of two, with this essay I will look at slight history behind them, I will structure my essay on this plan.
Part 1 – Brief History-
Background Hanna and Barbera
Who they were and where they came from, and history
How did they become a team and before they became a team. Who and what they worked with
Other animators at the time
Did they all work together at one stage
Part 2 – what was happening at the time in animation, polotics socially and other areias of the arts,
Part 3 - Tom and Jerry and how they came about and why are they distinctive
Tom and Jerry
The chemistry between them.
The interaction, between the mouse and the cat,
Part 4 - Story boards and developed it, and whether it was a competitive team.
Principles of animation to practice
Part 5 - Compare with another animators at the same time
Who what/techniques/ when/ where/ how and why
What there style of work is/ trademark, and how you know its them and not Disney
Part 6 -
Back ground
( the books that I will be looking at for this essay are:
Tom and Jerry Fifty Years of cat and mouse
Cartoon Modern Style and design in fifties animation
These other, designs are ide say silent character designs, they play the a role only in the beginning of the actual story; and whether the debate on they should be very detailed or not...
through tracing the finalized sketches into my sketch booking using the light box, I then coloured the toad stools in. I did try to colour the toadstools on some scan I did but the water soked the paper and the coloure didnt merge very well. By tracing the characters into the book, this then got rid of the guide lines, I created in the first place.
I chose to colour these in water colour pencils, instead of felts due to that I could place the colour easyer on the character, and light and darks.
I adopted alisons story boreds to create a consistant character design sheet, the paper was thin enough to trace through and work out the other angles of the toad stool
The lines in the midle where to keep the mushroom consistant in scale on all sides the dificulty of this drawing was getting the spots the same with each other in each side, so it would look sense and to place then correctly. I geus this has yet to be a finalized pure design sheet yet.
The toadstool is depressed amongst the mushrooms and the mushrooms are jolly and happy bouncing around. The toad stool is depressed as he is the totally the odd one out and is ostracized due to this, so he leaves, on his travels for a batter life, it finally ends up with him meeting up with another patch of mushroom, not realizing till the end that they are all the same kind (1 part unhappy, 2 part. leaving and walking through woods depressed, 3 part. him meeting his own kind) the part i'm struggling on is the angles and how to tell this story with out it being 3 main boards, i i feel i need to think through the idea of other boards more, unlike the mermaid project being more action, I feel this has a struggle in being Iver far too drawn out or far to short...
here is a scan of a quick story bored I created the other day I feel maybe here I have some bones to the story boarding, I geus I need to expand up on this more...
this is my first ever animation, I'm very proud of this animation, its is 91 frames in total and is very quick but i think is nice and sweet =) and heve enjoyed creating it and working it all out.